UX Designer for Microsoft Entertainment and Devices division in Seattle.
To explore the user experience possibilities of an immersive VR gaming device.
Worked on a 4 member team as a UX design contractor for Microsoft Entertainment and Devices division in Seattle. Our team worked on designing the experience and the physical prototype of the device. We explored the possibility of a virtual reality VR gaming device and I specifically worked on user experience design aspects like storyboarding, persona development, user interface experience, and game design. Our team collaborated between multiple groups within Microsoft Research and with various vendors.
Our team pitched the idea of the device, the experience and the industrial design with the head of Microsoft Entertainment and Device division.
Device industrial design, Persona design, Storyboarding